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April 25th, 2015

playing_hearts: (thoughtful smile)
Saturday, April 25th, 2015 10:58 pm
Player
Name: Ket
Age: Plenty old enough
Personal Journal: [personal profile] beautiful_dreamer
Contact: [plurk.com profile] flutterpony
Other In-Game Characters:
Ib [personal profile] her_rose_is_red
Bartz Klauser [personal profile] free_spirited_wind

Character (Original Universe)
Name: Alice Liddell
Age: 17
Gender: Female
Canon: Alice in the Country of Hearts/Clover/Joker/etc.
Canon Point: Shortly after the shift to the Country of Clover.
History:

This canon's time line is fairly murky. Originally an Otome game, a lot of events depend on player choice. In this case, I'm drawing from the manga, but even that gets a little complex. While Country of Hearts is a pretty linear story, the various versions of the Clover time line all assume that Alice decided not to return to her world and hasn't gotten romantically involved with anyone yet. They also vary on where she chose to live. (This is obviously to allow for manga versions of all the different romantic routes, which is fine. But it does make pinning down her history a little tough.) The Joker stuff is practically based on mind games so it's hard to sort any of it out. That said, there's a fairly good description of the basics here.

In this case, I'm sticking mostly to the events of Hearts, with a dash of Clover. Alice lived in the Clock Tower, chose not to return home, and hasn't become romantically involved yet. The country still shifted to Clover, but nothing significant has happened there yet. Luckily, Alice's personality is the same in every version.

Personality:

While she does have some natural curiosity, this Alice is a far cry from the one in Carroll's book. She is entirely too practical to chase a strange rabbit down a hole and she certainly isn't about to drink things from weird bottles without some 'persuasion.' She's also fairly cynical, and tends to view strange situations, even positive ones, with a degree of suspicion. Because there is always a catch. She speaks very directly and isn't the type to lie to spare someone's feelings. If she's mad at you, you'll be the first to hear about it. She also doesn't spend too much time fretting about things like the science behind suddenly changing time periods or people turning into animals. Very early on she decides that it's easier if she just views such things as dream logic and moves on with her life.

Alice can be pretty bossy too, admonishing Boris and the Bloody Twins for fighting and playing dangerous games. And in all versions of the canon, she's very stubborn about where she chooses to live, often flatly refusing numerous other offers. And she's very insistent on earning her keep too. Alice has a very strong sense of responsibility and hates to think that she might not be pulling her own weight. Of course, this same sense of responsibility very likely contributes to her lingering guilt regarding her home world. Even with her memories as muddled as they are, she still feels as though she left something undone and it makes it impossible for her to accept her new home entirely.

While pessimistic enough to refer to herself as 'gloomy,' Alice is especially so regarding romance. Her first love broke her heart when he fell for her sister. A sister that Alice freely acknowledges as prettier, kinder, gentler, smarter, and all around better than her. This did nothing positive for her self esteem. Add this to the fact that Alice has a good sense of her own actual faults, such as her bossy nature or her pessimism, and it's only natural that she would expect any decent guy to be able to find someone better than her. So she tends to look at romance in terms of it's potential for emotional turmoil. Naturally, she is not all that keen to have her heart broken again. And it takes a considerable amount of time for anyone to coax her out of this mentality.

So why is she so popular? She generally just chalks it up to her being an 'outsider,' and thus unique in that world. But more likely it's her kind and caring attitude towards others. She gets attached to people fairly easily and expresses genuine concern when they're upset or hurt. This is an especially unusual trait in a world where lives are considered to be unimportant and replaceable. To Alice, life is precious, and no one is replaceable. Ever. While not necessarily the best idea, she can and will step in to try to stop people from hurting each other. She stands in front a messenger that Peter is holding at gunpoint and refuses to move until he backs down. She's also fairly observant when it comes to the emotional and physical state of others. Even after watching him casually murder a dozen people, Alice is quick to recognize that Ace isn't serious when he threatens her. It's tough to hide injuries from her and she's easily able to tell when someone is depressed or upset about something.

Third-Person Sample:

Alice frowns, staring at the cave wall. The interior is illuminate by patches of green and blue glowing moss. She'd gone to Jessie for a new job, and was more than willing to work for it. You can't expect to get anything for free, after all. Going to this cave and collecting some of the glowing moss seemed simple enough. But Jessie had failed to mention that there were two different kinds. Which color did she want?

'There's two, kupo! What should we do, Alice?'

She turns to her moogle and shrugs. A small problem like this wasn't even worth worrying about. In the end, the solution was simple.

“It's a little annoying she wasn't more specific, but at least I came prepared.”

Alice has no intention of making two trips. She'd actually brought two sample bags in case one got lost or damaged. But this works too. She very carefully fills each bag, one with green, and one with blue. She stows those away in her satchel and smiles.

“Well, mission accomplished. Let's head back.”

Not only does she have a reward to collect, but Alice also wants to take a bath after poking around in a dank cave all day.

Mognet Sample:

To my fellow heroes-

I can't be the only one who's noticed that the moogles have gone on strike. Again. It didn't seem like anyone else was going to do anything about it, so I went to the mognet office.

They want either higher pay or more kupo nuts. I can't give them the first thing, but I can collect some nuts for them. If anyone else is willing to help, I'd appreciate it. The moogles do a lot for us, and we work them pretty hard. I don't think their request is unreasonable. I think it's also helpful for us to remain on their good side.

Sincerely,
Alice Liddell

Crystallis
Moogle Name: Spade
Moogle Gender: Male
First Job: Paladin
Second Job: Dark Knight
Limit Break: No one is replaceable...
~Heals her allies and doubles their defense against the next attack.